Showing posts with label 3d animation spaceships interstellar travel sharks documentary sequences. Show all posts
Showing posts with label 3d animation spaceships interstellar travel sharks documentary sequences. Show all posts

Thursday, December 20, 2007

3d animation

More 3d animation today. I got stuck in a quagmire in trying to create some simple explosion flashes for one particular clip and it took me most of the morning. I think the results will be good though.

On my last documentary, I did a lot of 3d animation and it was pretty intensive stuff (trying to re-create extinct animals is a lot harder than fictional spaceships!). However, the mistake I made was to think in terms of shots.

I’d produce a shot of a shark swimming along, then a shot of it from a different angle, then a shot of it swimming towards the camera. A shot of it chasing something – and so on.

While this worked OK, it didn’t create much drama. What I’m trying to do this time is to think in terms of sequences – telling little stories. So instead of having a spaceship flying through space, I’m showing it setting out, traveling and arriving somewhere. I’m paying more attention to how the shots tell the story and I think it’s paying off.

Not only does this mean I can create interesting sequences, it also means I can re-use shots more usefully – showing parts of a sequence to wet the viewer’s appetite while my interviewees are describing the ideas that make up the sequence and then showing the whole sequence as a scene to bring everything together.

At least I hope that’s how it will work. When you’re working with CGI – particularly when you’ve got no budget, it’s important to get the most out of your shots (I don’t mean by repeating them ad-nauseum by the way – I mean by using them to build up expectation and satisfying it).